Wednesday, September 27, 2017

JiffyCon West Mass, Northampton - 28 October 2017

JiffyCon is a small local convention, dedicated to showcasing independently published and small-press role playing games. See past events here.  This year, Modern Myths is organizing JiffyCon with the help of SSFFSS, the Smith Science Fiction and Fantasy Society.

Saturday, Oct. 28, 2017
Seelye Hall, Smith College
Northampton, MA
9:00am thru 11:00pm
Doors open at 9am!

Planning to attend? Pre-register here!

Want to run a game? Submit here!

If you need to reach an organizer, email info@modern-myths.com with JiffyCon 2017 in the title.

JiffyCon information at the Modern Myths website:

https://modern-myths.com/events/jiffycon-2017/


Registration:

Sign up for the game slots will take place from 8:00am to 9:00am. Registration is $25, or $20 with student ID. Registration includes Dinner. All attendees must agree to the JiffyCon Code of Conduct.

Games will be held in Seelye Hall 2nd Floor at Smith College.  Seelye hall is wheelchair accessible, including meeting halls and classrooms. Ramps are located at the front of the building. Elevators are located on the first floor. Bathrooms throughout the building are wheelchair accessible. Our parking facilities have specifically marked and reserved parking spaces for handicapped persons. If you have any questions about accommodations, please email us at info@modern-myths.com.

Note: Pioneer Valley Transport Authority buses reach Smith College. Many buses come to downtown Northampton, including the 39, R41, R42, B43, and B48.

For regional bus information see Peter Pan bus lines and Amtrak train schedules to Northampton. Detailed directions for getting to the con are below.

Schedule: (Please note updates!!!)

Doors open at 9:00am.
Sign up for Games: 9:00-10am.
Morning Session: 10am to 1:00pm.
Lunch Break: 1:00pm to 2:00pm.
Afternoon Session: 2:00pm to 6:00pm.
Dinner Break: 6:00pm to 7:00pm
Evening Session: 7:00pm to 11:00pm.

Games

We want you to GM or facilitate a game! Submit your game bid here.

GMs get a $5 discount to their entrance fee.

Location and Directions


See this page for information on getting to the con.

Have a wonderful time!!!

Thursday, April 21, 2016

JiffyCon West MA, Hampshire College in Amherst, June 11, 2016!

JiffyCon West MA will be held in Franklin Patterson Hall, at Hampshire College 893 West Street, in scenic, rural Amherst, MA.

We're a small local convention, dedicated to showcasing independently published and small-press role playing games.


Saturday, June 11, 2016
8:00am thru 7pm
Games start at 9am!

Planning to attend? Pre-register here!
(Pre-reg puts your name on our attendance list and gives you a $5 discount to attend. Pay when you get here!)

If you need to reach an organizer, email jiffycon at gmail or ping us on G+.

About JiffyCon:

Founded in 2006, we hold these events once or twice yearly alternating between the eastern and western parts of the state. This year we are partnering with Glow Lime Games, Modern Myths and Pioneer Valley Game Developers to bring these games to you.

We love to introduce people to new games--tabletop rpgs, board games, card games, live action occasionally. You can play games with their designers, great GMs who love the games, and also try out games in progress (those will be marked "Playtest"). No prior knowledge is need for any of the games. All attendees are asked to abide by our code of conduct (link soon).

All you need is an open mind and a free Saturday. Come meet new friends and discover fantastic, adventure-full and somtimes heart-wrenching worlds you can make your own.

Other Events TBD: 

  • We hope to add a Friday night gathering or game creation event. Stay tuned!
  • Saturday night is a great time to get to know folks from the convention better--hope you can join us in Northampton for a gathering with other attendees. (Details with registration.)

Registration:

Sign up for both the morning and afternoon sessions will take place from 8:00am to 9am immediately following your on-site payment of the registration fee. It is $10 if you pre-register, or $15 at the door.

Sessions will be held in rooms 104, 105 and 106. Please see this site for accessibility information.

Note: Pioneer Valley Transport Authority buses reach Hampshire College. For more information please see schedule for Route 29 Mt Holyoke/Hampshire/Amherst/UMass (summer schedule) and the Route 36 Olympia Drive/Atkins Farms.

For regional bus information see Peter Pan bus lines and Amtrak train schedules to Amherst and Northampton. Post on the JiffyCon Google Group for ride shares or contact an organizer.

Schedule

Doors open at 8:00am.
Sign up for Games: 8:00-9am.
Morning Session: 9am to 1:00pm.
Lunch Break: 1:00pm to 2:30pm.
Afternoon Session: 2:30pm to 6:30pm.
Done by 7:00pm.

Games

We want you to GM or facilitate a game! Submit your game bid here:
http://tinyurl.com/jiffyjuneGM2016

GMs get a $5 discount to their entrance fee.

See our full JiffyCon Game List!

Games include:
Fall of Magic - Magic is dying, and the Magus is dying with it. (tabletop rpg)
Weird War I  -  Things not of this earth crawl through the corpse-choked mud of Flanders. (tabletop rpg, sneak preview by designer)
Ten Candles - Doomed survivors fighting against a sunless apocalypse. (tabletop rpg, run by designer)
Hearts Blazing - A card-driven storygame of fictional conflict and romance. (tabletop rpg run by the designer)
Barking at the Moon - A love triangle between a beloved mortal and two supernatural creatures. (tabletop rpg in playtest run by the designer, hack of Shooting the Moon)

Morning Session (9am - 1:00pm)
  • 6-7 games

Afternoon Session (2:30pm - 6:30pm)

  • 6-7 games

Entry Fee

$10 per pre-registered attendee (age 12 and under $5, 5 and under no charge)
$15 per attendee at the door

Please note that we will not have child care, but we will put any parents who request it in touch with others to cooperate on alternate entertainment for kids.

Vending

If you have questions about vending at JiffyCon, send us an email at jiffycon@gmail.com

Food

We will provide snacks and drinks through-out the day. For lunch, walk to nearby farm market and deli/restaurant Atkins Farm , or drive out to Amherst for a wide selection of eat-in or take out food at places like Mission Cantina, Flayvor's of Cook Farm, Amherst Chinese, Antonio's Pizza by the Slice and Fresh Side.

Past JiffyCons

In past JiffyCons we've featured locally grown games like Time and TempShooting the MoonMisspent Youth1001 Nights, and Shock:Human Contact as well as games in development such as Tales of the Fisherman's Wife and Swords without Master. We love both the old school and the newfangled. We welcome board games and rpgs. Our attendees have come from far and wide throughout New England, and our attendance has steadily increased over the past decade. We couldn't have done it without the kind folks who GM and facilitate GM-less goodness!

Sunday, May 24, 2015

JiffyCon East is Saturday, May 30th!

JiffyCon East will be in Davis Square at Unity Church, 6 William Street, in beautiful Somerville, Massachusetts.

Sign up for both the morning and afternoon sessions will take place from 8:30am to 9am immediately following your on-site payment of the $5 registration fee.

Note: Most of the parking in Davis Square is limited to 2-hour or permit only. We strongly suggest you take the T to Davis Square.

If you need to reach an organizer, email jiffycon at gmail or ping us on G+.

Schedule

Doors open at 8:30am.
Sign up for Games: 8:30-9am.
Morning Session: 9am to 12:30pm.
Lunch Break: 12:30pm to 2pm.
Afternoon Session: 2pm to 6pm.
Done by 6:30pm.

Games

Morning Session

Afternoon Session

Entry Fee

$5 per attendee.

About JiffyCon

In past JiffyCons we've featured locally grown games like Time and Temp, Shooting the Moon, Misspent Youth, 1001 Nights, and Shock:Human Contact as well as games in development such as Tales of the Fisherman's Wife and Swords without Master. We love both the old school and the newfangled. Our attendees have come from far and wide throughout New England, and our attendance has steadily increased over the past decade. We couldn't have done it without the kind folks who GM and facilitate GM-less goodness.

🎲

Tuesday, April 21, 2015

GMs Wanted for JiffyCon East, May 30th

JiffyCon returns to the Boston area on Saturday 30 May 2015!
If you would like to run a game, fill out the GM signup form. If you have any questions, email jiffycon at gmail or ping us on G+. We want to have the full list of games available by May 23d, so the sooner you sign up, the better.
JiffyCon East will be in Davis Square at Unity Church, 6 William Street, in beautiful Somerville, Massachusetts

Tentative Schedule

Doors open at 8:30am.
Sign up for Games: 8:30-9am.
Morning Session: 9am to 12:30pm.
Lunch Break: 12:30pm to 2pm.
Afternoon Session: 2pm to 6pm.
Done by 6:30pm.

List of Games

Last updated: Sunday 10 May

Entry Fee

TBD but probably $10

About JiffyCon

In past JiffyCons we've featured locally grown games like Time and Temp, Shooting the Moon, Misspent Youth, 1001 Nights, and Shock:Human Contact as well as games in development such as Tales of the Fisherman's Wife and Swords without Master. We love both the old school and the newfangled. Our attendees have come from far and wide throughout New England, and our attendance has steadily increased over the past decade. We couldn't have done it without the kind folks who GM and facilitate GM-less goodness.

Monday, April 20, 2015

JiffyCon East MA - May 30, 2015

Save the Date!  Saturday, May 30, 2015

JiffyCon is coming back to Somerville in May. More details on games and schedule soon.

The con will be held at the Unity Church, 6 William St, Somerville, MA.

Hope to see you there!

Monday, November 3, 2014

JiffyCon East is Saturday, November 15! (2014)

JiffyCon East is almost here! And at a brand new location! Get ready for a full day of gaming and playtesting.

JiffyCon East will be at 63 Melcher St, Boston, a short walk over the bridge from South Station. There's nearby parking at Necco Street/Court, a mere $5 for all-day Saturday, or try your luck with street parking.

Sign up for both the morning and afternoon sessions will take place from 8:30am to 9am immediately following your on-site payment of the $5 registration fee.

If you need to reach an organizer, email jiffycon at gmail or ping us on G+.

Schedule

Doors open at 8am.
Sign up for Games: 8:30-9am.
Morning Session: 9am to 12:30pm.
Lunch Break: 12:30pm to 2pm.
Afternoon Session: 2pm to 6pm.
Done by 6:30pm.

Entry Fee

$5 per attendee.

Schedule

Morning

Afternoon

Want to run a game?

We realize some GMs may be busy planning for Metatopia! It's not too late to sign up to run a game. Fill out the GM signup form. Please let us know by the end of Wednesday.

About JiffyCon

In past JiffyCons we've featured locally grown games like Time and Temp, Shooting the Moon, Misspent Youth, 1001 Nights, and Shock:Human Contact as well as games in development such as Tales of the Fisherman's Wife and Swords without Master. We love both the old school and the newfangled. We play rpgs and board games, sometimes larp or freeform. Our attendees have come from far and wide throughout New England, and our attendance has steadily increased over the past five years. We couldn't have done it without the kind folks who GM and facilitate GM-less goodness.


Sunday, September 28, 2014

GMs Wanted for JiffyCon East in November!

JiffyCon returns to the Boston area on Saturday 15 November 2014!

If you would like to run a game, fill out the GM signup form. If you have any questions, email jiffycon at gmail or ping us on G+. We want to have the full list of games available by November 8st, so the sooner you sign up, the better.

JiffyCon East will be a new venue on Melcher Street in Fort Point, Boston, between South Station and the BCEC!

Tentative Schedule

Doors open at 8:30am.
Sign up for Games: 8:30-9am.
Morning Session: 9am to 12:30pm.
Lunch Break: 12:30pm to 2pm.
Afternoon Session: 2pm to 6pm.
Done by 6:30pm.

Entry Fee

TBD but probably $10

About JiffyCon

In past JiffyCons we've featured locally grown games like Time and Temp, Shooting the Moon, Misspent Youth, 1001 Nights, and Shock:Human Contact as well as games in development such as Tales of the Fisherman's Wife and Swords without Master. We love both the old school and the newfangled. Our attendees have come from far and wide throughout New England, and our attendance has steadily increased over the past decade. We couldn't have done it without the kind folks who GM and facilitate GM-less goodness.

Tuesday, September 16, 2014

Local Games at the Brass Buckle, September 27, Greenfield, MA

Local Games at the Brass Buckle


Come and enjoy three hours of food and gaming with us on Saturday, September 27th at the Brass Buckle cafe in Greenfield, MA, from 3 to 6 PM.

It's a casual event. No entrance fee or registration. But please order something from the Brass Buckle's menu to show we appreciate the space and support. And if you've got a game you'd like to run, feel free to announce it in the Google+ thread linked to below.

Where? The Brass Buckle in Greenfield, MA. 204 Main Street.

When? Saturday, September 27th, starting at 3 PM EDT.

Feel free to share this with all interested parties.

RSVP or let us know what game you're bringing at the Google+ thread here:
Local Game at the Brass Buckle Google+ Thread

Thursday, May 15, 2014

JiffyCon West (MA), Amherst, June 21, 2014

A day of fun and games in June!

WHAT: JiffyCon is a one day mini role-playing and board game convention held in Massachusetts (sometimes eastern MA, sometimes western MA). Focusing on small-press, independently published and story-oriented games, JiffyCon is a whole day devoted to nothing but having fun playing games! 

Schedule of Games: 

Morning 
  • Fate Accelerated (espionage)
  • Torchbearer (dungeon crawl)
  • King Wen (historic tragedy)
  • Questlandia (fantasy world-building)
  • Dodge City Library (westward settling)
Afternoon
  • Swords without Master (sword & sworcery)
  • MFƘ 1 (tactical lego war game)
  • MFƘ 2 (tactical lego war game)
  • Rookvale (cinematic dark arts combat)
  • Cthulhu (lovecraftian revolutionary war horror)
Click here for a list of game descriptions.

WHO:
Friendly folks interested in playing fun and thoughtful games. Hopefully including you! Enthusiastic GMs running games they love. And local game designers and authors will be on hand to run and play their games. 

HOW: JiffyCon will be organized into two blocks, with the morning and afternoon blocks devoted to scheduled games. Snacks and water will be provided during the day.  In the evening, people often visit local restaurants for an after-event meal in groups.

For lunch, walk to nearby Atkins Farms, a nearby deli/bakery/grocery store with a variety of options, all fresh and many vegetarian friendly. Or drive to Flayvors Farm and enjoy their farm-made ice cream, or to Amherst center with many restaurants to choose from.

WHEN & WHERE: JiffyCon will take place on Saturday, June 21st, at Franklin Patterson Hall, Hampshire College, 893 West St, Amherst, MA. Click here for directions.

Registration & Game Signup: 9am to 10am
Morning Game Session: 10am to 2pm
Lunch: 2pm to 3pm
Afternoon Game Session: 3pm to 7pm

To register, email us at jiffycon@gmail.com or fill out the registration formThe entry fee is $10.

Other Questions: Email us at jiffycon@gmail.com

We look forward to seeing you there!



Sunday, January 5, 2014

Local Food & Games, Greenfield - January 12, 2014

Come out and play! 

Game day at the Brass Buckle! Here in lovely, bitterly cold Greenfield, Massachusetts.

When: Sunday Jan 12, 3:00-6:00pm.

What: Local game designers & games, good coffee, good food, good venue.

Where: The Brass Buckle, 204 Main St, Greenfield, MA

A local cafe & restaurant, The Brass Buckle, is hosting us for Sunday afternoon games. They serve tex/mex inspired breakfast and lunch dishes using fresh, local ingredients, with a great selection of coffees and teas, pastries and treats. If you're from the area and haven't been there yet, it is worth the trip.

The Brass Buckle usually closes at 3 on Sundays, but will keep their doors open and the kitchen serving through 6pm to make a place for us to play. They provide the local food, we bring the local games. So far we've got Epidiah Ravachol's Wolfspell, Meg Baker's Psi*Run, Vincent Baker's Spin the Beetle, The Sundered Land and Emily Care Boss's Misericord(e).

Come warm up with some homegrown food & games to get you through the long winter nights.

Wednesday, October 23, 2013

JiffyCon East is Saturday, November 9th

JiffyCon East is almost here!

Please join us Saturday, November 9th, for a full day of gaming goodness.

JiffyCon East will be in Davis Square at Unity Church, 6 William Street, in beautiful Somerville, Massachusetts.

Sign up for both the morning and afternoon sessions will take place from 8:30am to 9am immediately following your on-site payment of the $10 registration fee—unless you're a GM, in which case you get in for free!

Note: Most of the parking in Davis Square is limited to 2-hour or permit only. We strongly suggest you take the T to Davis Square.

If you need to reach an organizer, email jiffycon at gmail or ping us on G+.

Schedule

Doors open at 8:30am.
Sign up for Games: 8:30-9am.
Morning Session: 9am to 12:30pm.
Lunch Break: 12:30pm to 2pm.
Afternoon Session: 2pm to 6pm.
Done by 6:30pm.

Entry Fee

$10 for players, free for GMs!

Games List

Morning Session

  • Ace Adventure! (Fate Accelerated) — Brian A. Liberge
  • The Awesome Race, playtest! — Josh Crowe
  • Misericord(e) — Emily Care Boss
  • Dwarven, playtest! — Jack Graham
  • Ride of the Valkyries (TimeWatch GUMSHOE) — Kevin Kulp
  • slash: romance without boundaries — Glenn Given
  • Torchbearer: The Dread Crypt of Skogenby — Tresi Arvizo

Afternoon Session

  • Cthulhu Mythos, playtest! — Manfred Gabriel
  • Estia, the Isle of Giants (Pulp!) — Brian A. Liberge
  • Forsooth — Kevin and Sam
  • Idle Hands (Clockwork: Empire) — Nathaniel Dean
  • InSpectres: Ghosts and a Playset... and BITs! (hack) — Meghan McG
  • The Lost Generation (Eclipse Phase vs. Don't Rest Your Head) — Jack Graham
  • Serpent's Tooth — Joe Greathead

About JiffyCon

In past JiffyCons we've featured locally grown games like Time and Temp, Shooting the Moon, Misspent Youth, 1001 Nights, and Shock:Human Contact as well as games in development such as Tales of the Fisherman's Wife and Swords without Master. We love both the old school and the newfangled. Our attendees have come from far and wide throughout New England, and our attendance has steadily increased over the past five years. We couldn't have done it without the kind folks who GM and facilitate GM-less goodness.

Friday, September 6, 2013

GMs Wanted for JiffyCon East in November!

JiffyCon returns to the Boston area on Saturday 9 November 2013, and we're looking for folks to run games! If you would like to run a game, fill out the GM signup form. If you have any questions, email jiffycon at gmail or ping us on G+. Please sign up as soon as you know what you're running; we want to have a list of games available by November 1st.

As in previous Boston-area JiffyCons, we'll be in Davis Square at Unity Church on College Ave.

Schedule

Doors open at 8:30am.
Sign up for Games: 8:30-9am.
Morning Session: 9am to 12:30pm.
Lunch Break: 12:30pm to 2pm.
Afternoon Session: 2pm to 6pm.
Done by 6:30pm.

Entry Fee

$10 for players, free for GMs!

Tentative List of Games

As of Monday 7 October
  • Cthulhu Mythos, playtest!
  • Idle Hands (Clockwork: Empire)
  • The Lost Generation (Eclipse Phase vs. Don't Rest Your Head)
  • Misericord(e)
  • Our Lady of Towers, playtest!
  • Our Last Best Hope
  • Ride of the Valkyries (TimeWatch GUMSHOE)
  • Serpent's Tooth
  • Strange Academy (Fate Core)
  • Torchbearer
  • Urban Shadows, playtest!

About JiffyCon

In past JiffyCons we've featured locally grown games like Time and Temp, Shooting the Moon, Misspent Youth, 1001 Nights, and Shock:Human Contact as well as games in development such as Tales of the Fisherman's Wife and Swords without Master. We love both the old school and the newfangled. Our attendees have come from far and wide throughout New England, and our attendance has steadily increased over the past five years. We couldn't have done it without the kind folks who GM and facilitate GM-less goodness.

Wednesday, July 31, 2013

JiffyCon East, November 9, 2013, Somerville, MA

The latest installment of Jiffy is coming in November to Unity Church in Davis Square, Somerville, MA.

It will be a day of games, food and awesomeness.
Davis Square is chock full of good restaurants, and is convenient to reach via public transportation. Planning now for the fall, so let us know if you'd like to run something, or if you're planning to attend.

Watch Google+ for news and updates about games being run. RSVP, or chime in with games you'd like to GM or facilitate.

JiffyCon East (Google Plus Event)

Questions? Email jiffycon-at-gmail.

Wednesday, April 10, 2013

Dance and the Dawn + Avant-Garde Dance Party, April 27


You are invited to a game and dance party run by the Western Massachusetts Interactive Literature Society (WMILS). If you have friends interested in live-action role-playing and/or artistic improv parties, please pass this info along! 



The Dance and the Dawn + Avant-Garde Dance Party
Saturday -- April 27, 2013
Art Party Studio @ Eastworks -- Easthampton, MA
7 p.m. - midnight (though it may start earlier, since we have the space)
Price: $10 per person for the space, plus whatever you want to chip in with regard to drinks/food

Once upon a time...

This game tells the tale of six beautiful Ladies who came to the court of the Queen of Ice for a masked ball, and there danced with seven noble Lords, all in pursuit of the True Love that could heal their hearts. Will they find their Happily Ever After? Or will they lose their soul and become the next Queen of Ice? 

Join us for this live-action game by Dev Purkayastha!

Followed by an Avant-Garde Dance Party. Fancy/fantastical dress encouraged. Mask-making and character creation will be done on site.

Curious? See how this game that has been run all around the world: http://www.kickstarter.com/projects/361457705/the-dance-and-the-dawn-a-theatrical-experience

Want to come? Pre-register for the event by emailing jiffycon-at-gmail-dot-com. 

Tuesday, February 5, 2013

Live Action Games by WMILS, Feb 10

Greetings!
We are happy to announce another round of larps by the Western Massachusetts Interactive Literature Society (WMILS). The live-action and freeform games we have in development are ready for testing, so this is a chance to glance behind the scenes at games in progress.

LAST MINUTE CORRECTION: Due to snowy conditions, we have to cancel tonight after all! Our apologies for the late warning. Feel free to call Emily if you do end up in town! (917) 297-6512

Live-Action Games by WMILS
Sunday, February 10, 2013, 5 pm - 9pm
Modern Myths, Northampton, MA
Admission: $5 Entry fee. All attendees receive $5 voucher good towards purchases in store. (i.e., admission = store credit)
What: Games that are to debut at Intercon or Fastaval, including (but not limited to):

All Hail the Pirate Queen!
Cady Stanton's Candyland
Hyakumonogatari Kaidankai
Uwe Boll's X-Mas Special
Posthuman's Progress
City of Fire and Coin Larp
Howl! The Brotherhood of the Quabbin Shadows

Email us at jiffycon-at-gmail-dot-com if you plan to come.

Hope to see you there, and spread the word!

Best,
-Evan, Julia, Kat, Emily, and Epidiah
WMILs and JiffyCon folk

Tuesday, January 1, 2013

Local Games Local Food, January 6



Happy New Year! To start off 2013 aright, there is going to be an afternoon of food and games at the Brass Buckle Cafe, in downtown Greenfield, MA. The cafe is hosting the space, and their kitchen will be open. They are staying open late for the games! Drop by to play a locally created game and enjoy some delicious locally grown and crafted food at the same time.


Local Games Local Food
Sunday, January 6, 2013
3:00 p.m.  through 6:00 p.m.

At The Brass Buckle
204 Main St
Greenfield, MA 01301

Games planned: 1,001 Nights, Swords without Master, Shooting the Moon, Murderous Ghosts.

There is no registration, and admission is free. Just be sure to sample some of their lovely food or drink to thank the Brass Buckle for hosting this event. If you are on Google Plus, RSVP at the G+ event page.

See you in the New Year!

Sunday, July 15, 2012

Jiffy Games at Connecticon

JiffyCon is run by a group of folks who love, play and design small press independent role playing games. Several of us traveled down to Connecticut to check out a big convention that was new to us: ConnectiCon.

ConnectiCon is a huge (up to 10,000 attendees) con, focused on fandoms of all varieties. Their description, that it is "a massively, multi-genre pop culture convention" is dead accurate. A couple of us went last year, and decided to test out having a booth to sell games. The organizers of the convention graciously invited us to participate as Industry Guests and made us feel very welcome. We had a great time meeting a lot of new people, learning about many new shows, books, comics (like the great stuff from Rare Earth Comics), games (Dungeon Crawl Classics is out!), memes and pop culture fiction--and getting to share about our games & indie publishing as well!

Big greetings to everyone we talked with during and after the Gaming Guest Meet & Greet (lovely to meet Michael Brock, mastermind of the Paizo Pathfinder Society there), the Creating Indie Games panel, OSR, Swords & Sorcery and the Sex (in gaming) on the Table panel. Props to our Nerd NYC friends who held down the weekend with near non-stop Marvel Superheroic game system and ran a mess of other great panels as well. And our friendly neighborhood gaming story Modern Myths was in the house! We'd love to see all our nearby new friends at a JiffyCon to play games you bought or talked to us about, and we're looking forward to seeing you all again at ConnectiCon next year.

Here's information about our companies and games: 
Night Sky Games (Psi*Run, and the soon to come out 2nd edition of 1001 Nights--check out the 1001 Nights IndieGoGo going on now! )

Lumpley Games (Dogs in the Vineyard, Apocalypse World, Murderous Ghosts and the soon to come out Mobile Frame Zero: Rapid Attack)

the glyphpress (Shock: Social Science Fiction, Human Contact and the soon to come out Mobile Frame Zero: Rapid Attack

Dig a Thousand Holes (Dread House and the soon to come out Swords without Master)

 Black & Green Games (Breaking the Ice, Shooting the Moon, Dread House)

Misspent Youth Games (Misspent Youth)

Cel*Style Game Studio -- a group of designers (Maid, Panty Explosion, GxB, BxB, The Magical Land of Yeld, Clover, Classroom Death Match, and the soon to come out Mobile Frame Zero: Rapid Attack)

Machine Age Productions (Machine Zeit)

Incarnadine Press (Serial Homicide Unit)

Thursday, May 24, 2012

JiffyCon Boston, June 16, Somerville, MA

JiffyCon Boston is coming up!

Sign up for both the morning and afternoon sessions will take place from 8:30am to 9am for each person immediately following their on-site payment of the $10 registration fee.

Want to preregister? Last minute questions? Mail jiffycon@gmail.com.

When & Where: JiffyCon Boston will be held on Saturday, June 16, 2012 at the Unity Church 6 William St in Davis Square, Somerville, MA.

Note: Most of the parking in Davis Square is limited to 2-hour or permit only. We strongly suggest you take the T to Davis Square.

Schedule

Doors open at 8:30am.
Sign up for Games: 8:30am to 9am.
Morning Session: 9am to 12:30pm.
Lunch Break: 12:30pm to 2pm.
Afternoon Session: 2pm to 6pm.
Doors close at 6:30pm.

Unlike at some previous JiffyCons, lunch is not included in the registration fee, but there are plenty of excellent places for lunch in Davis Square.

GAMES
Forsooth! (Shakespearean RPG)
Heart of the Rose (playtest)
Apocalypse World
Burning Wheel
Inspectres
Swords Without Master
Combat Diaries

Friday, March 23, 2012

JiffyCon Game Day Schedule

Happy Spring! Our next Game Day is Saturday, April 28, at Modern Myths in Northampton, from 10 am to 6:30 pm. Thanks to everyone who pre-registered! We have room for a few more players, so please email us at jiffycon@gmail.com if you'd like to attend. This event is free, but we still need you to pre-register.

Here's the list of games and schedule:

Morning

Swords and Wizardry (Travis Miller, GM)

A well known party of adventurers are off to break into and rob the tomb of one of the most infamous necromancers in history. It is a dangerous quest for glory and riches! The intrepid White Company! enters into the dark tomb, magic swords gleaming, wizard staffs crackling with magic energy and holy symbols imbued with divine power to cleanse the dungeon of its evil. Meanwhile.... Your characters, a party of low level no-name henchmen, are to protect the horses and hirelings. Its been a week since the White Company! has entered the tomb and it doesn't look like they are coming back out. The henchman and hirelings all agree that they'll probably be able to get a decent price for the baggage. You just have to get back civilization. 10 players maximum, 10 years old+, A retro-clone of Original Dungeons and Dragons published by Frog God Games.

Misspent Youth: The Reaping (Rob Bohl, designer, GM)
Your city-state fought a rebellion against the Capital City, and lost. Every year, children are forced to murder each other to stay alive in a deadly arena, and their parents are forced to watch. The Reaping is beginning, and you and your friends are destined to face the games. Can you survive without slaughtering your friends and other innocent kids? Inspired by The Hunger Games series by Suzanne Collins. Misspent Youth is about friendship, rebellion, and kicking ass. In the game, you play 12- to 17-year-old kids in a future world screwed-up beyond recognition by The Authority. The Authority is a villain that you create together at the start of the series, played (in this case) by the game's creator, Robert Bohl. So much fun, the fun-meter chip implanted in you at birth will go off, and the Morality Police will come looking for you.


Questlandia (Hannah Shaffer, designer, GM) Questlandia is a storytelling RPG about a group of people, whose destinies are inextricably bound, fighting for what they believe in while navigating their relationships with one another and actively challenging the world they live in. Though the setting details are determined by the players, the intended setting is a fantasy kingdom. The game is for 3-5 players and is played using 6-sided dice, a standard deck of cards, and black & white stones. The game is suitable for young adults, though not suitable for a mixed-age audience. This is a play test.


Game Poems (Kat Jones, GM)

I'll be running a few (probably 2-4 depending on which ones I decide to run) of the 24 Game Poems. I'll need three to six players. Each poem deals with a different theme and I'll probably run some that are more humorous and at least one that's a little more serious. Probably best for older teens and adults.


Monster Hearts (Jim Crocker, GM)

Monsterhearts is the story game about the messy lives of teenage monsters. In the spirit of Buffy the Vampire Slayer, Ginger Snaps, and The Craft, we'll use Apocalypse World-inspired archetypes to populate a high school in a wealthy Connecticut suburb and let hormones, peer pressure, and blood do the rest.


Over the Edge: Welcome to Al-Amarja (Tom Russell, GM)

You're a bunch of specialists who specialize in the weird. You've been ordered to the island-nation of Al Amarja to help your boss acquire some very unusual merchandise. You've never heard of this place, but it can't be any worse than the other hellholes you've been to.

You have no idea what you're up against.

This is the 20th anniversary of Over the Edge, one of the first indie games. Come play in a fever dream inspired by William S. Burroughs, Ron Paul, Warren Ellis and Jonathan Tweet's subconscious.



Og! (Matt Beisler, GM)
A game of prehistoric roleplaying in a world of limited words! Take on the role of a caveman (or cavewoman) in the distant, very historically inaccurate past.  Master the groundbreaking technology of rocks, fire and drawing.  Join the Rock Tribe as they face the biggest storm they can remember (which isn't saying much) and bang, grunt, throw & romance your way to some sort of resolution. Og is a game about cavemen with minimal vocabulary, talent and intellect.  There is minimal die-rolling but physical expressiveness is a big bonusif you want to succeed.  Or at least try to succeed.  Be prepared to adapt to frequent failure.  For up to 6 players, ages 12+.


Afternoon

Heart of the Rose (Emily Boss, designer, GM)

Magical fantasy and adventure. A great power casts a Shadow over a mortal Kingdom. The lines between mortal and Fae realms are weakened and all are in peril. A hero arises to use the new magic they find blooming in themself to oppose this threat. With the help of some friends they face the Shadow and their own corruption. A collaborative, GMless game, in playtest. Okay for ages 10 and up.


Poison'd (Tresi Arvizo, GM)

In this the Year of Our Lord 1701, did end the bloody career of the pirate Captain Jonathan Abraham Pallor, called Brimstone Jack.
He did not die on the gallows, nor by the sword, nor shot in two by cannon. He died of poison, administered to him by his cook, an assassin under the King’s orders.
This is what happened next.
A pirate roleplaying game for three to five players. Adults only, please.


Dream Factory (Benjamin Grant, designer, GM)

Dream Factory is an easy and rules-light system that nevertheless preserves drama and creativity. No complex tables or formulas, just pen, paper, and normal six-sided dice – allowing the real star to be who it always was, the boundless imagination of the players themselves. This game is suitable for 2-6 players, ages nine to ninety. Because the system governs how stories are told, but not which stories are told, it's suitable for all genres, themes, and tones. Some of the unique features include:
• Safeties: that keep the story from crossing pre-arranged boundaries
• Lynchpins: that incentivize specific story mood and feeling
• Quandaries: the main challenge facing each player's hero
We will be playing to Dream Factory's strengths and inventing the story on the spot to fit the mood, whims, and desires of the players present - so bring your creativity and let's see what we can make! Note: We will be using the beta of DF 2.0, which adjusts some of the rules slightly from the published 1.0 version.


MAID rpg: Black Butler (Julia Ellingboe, GM)

Ciel Phantomhive, at the urging of his butler Sebastian Michaelis, throws a birthday party for his fiancee Lady Elizabeth. Naturally, the party will be a smashing success; however, if one considers who is on (and not on) the guest list, there may be more smashing than success. The staff of the Phantomhive Estate, under the watchful demon eye of Sebastian, will have their hands full to make sure everything runs smoothly, and that the young master (and his fiancee) are kept out of harm's way and free to enjoy the party. Well, they should at least be kept out of harm's way. Based on the manga and anime Kuroshitsuji (Black Butler). No prior knowledge of either required. Appropriate for teens and up.


Perfect (Evan Torner, GM)

Perfect is a story game about criminals in a dystopian steampunk setting named Cadence who are fighting for what they believe in, even when it will come back to haunt them. Cadence is lit by gaslight. The dignified are driven by carriage and the poor walk about in tattered slippers. The air is brisk and biting, constantly. It always seems to be late Autumn. The game deals with crumbling ideals, madness and the glimmer of hope that all those who resist authority see beyond the black bowels of the State and its oppressive social norms. Mature players (16+) preferred. A group of 2-4 players is ideal.


Tom Wants to Play Wiz-War (Tom Russell, GM)

Wiz-War is the classic Tom Jolly game about wizards duking it out for treasure and glory. The game has been re-released in a gorgeous new edition by Fantasy Flight games and I want three other folks to come in and battle to the finish. We should be able to get in two games during the session.


Mystic Empyrean (Sam Anderson, GM)

Play demi-gods out to restore your shattered reality. Travel between islands of existence, each with their own rules and elemental balances. Manifest strange abilities born from your desires and beliefs, but take care they do not consume you. Mystic Empyrean is a GM-run game, but all players help define the context of each situation or encounter. It also uses card-based resolution. I'm also going to be trying to run most of it off the Mystic Empyrean iPad App, so it would be safe to expect a few quirks there. For those familiar with them, this game shares some of the tone and feel of Everway or Nobilis. Literary inspiration could range from China MiĆ©ville to Grant Morrison's Doom Patrol to Avatar:The Last Airbender. 3-5 players, appropriate for teens and up.

Thursday, February 23, 2012

JiffyCon Game Day: Apr 28, 2012, Northampton, MA

JiffyCon Game Day

When: Saturday April 28, 2012, 10am-6:30pm
Where: Modern Myths Comics and Games, 34 Bridge St, Northampton, MA (in the upstairs event space) How much: Free!

JiffyCon is a one day role-playing convention. Focusing on small-press, independently published role games, we also have board games and games for kids (6 and up). GMs and fame facilitators will run games in the morning and afternoon sessions. Come meet friendly folks!

Schedule: 
10am - 10:30am Game sign up
10:30 - 1:30 Game Session
1:30 - 2:30 Break for Lunch
2:30 - 6:00 Game Session 2

Games run at past JiffyCons: 
Shock: Social Science Fiction
Misspent Youth - Youthful offenders rebel in an f'd up future
Psi*Run - On the run with powers you can't explain!
Tales of the Fisherman's Wife - Weird tales of Japanese ghosts and demons

 For more information about the games: 
http://jiffycon.blogspot.com/p/games.html 

For directions:
http://jiffycon.blogspot.com/p/directions.html 

 Sign up soon! Space is limited. Our maximum capacity is approximately 40.

To Register: 
Email us at jiffycon-at-gmail-dot-com

 Let us know: 
1) Your name (or names of folks coming with you)
2) Number of kids
3) If you can bring snacks to share

We'll have some toys and coloring books for kids, and hope to have games appropriate for kids 6+ to play (please sign up to run one!), but we won't have child care available, unfortunately.